War Robots
ユーザー情報

PIXONIC-hater

ID FUCKME
コメント
PIXONIC-hater6 年前

I agree. Just another in the long list of things wrong with the game. Points to the losing team should be in the reverse to points of the winning team. For example, winning team, strongest to weakest should be +18, +15, +12, +9, +4, +1. If you're on the losing team, strongest to weakest, -1, -4, -9, -12, -15, -18 . Also, with the current BS matchmaking, you shouldn't be limited to -2 in the bronze league or lower. If I go from a heavy robot lineup to a light robot lineup I should move down in leagues until I am competitive. Of course, if they just fixed matchmaking this wouldn't be necessary and you'd get rid of tankers as well. This is why I hate Pixonic. They could easily fix all this but won't.

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PIXONIC-hater6 年前

It's not just Champs league. A buddy of mine got a response from Pixonic when he asked why he was getting matched against Champions League when he was in Gold II. Pixonic said because there aren't always enough players in the higher leagues they get matched to players in lower leagues. Nice feature, eh?

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PIXONIC-hater6 年前

Pixonic, are you too lazy to put up a third button to let people choose between Beacon Rush, Domination and TDM? Because of your stupid implementation of this feature how long before someone is put in the low priority queue because they don't want to be in domination matches or beacon matches? Do you people even think about these things before you implement them?

Speaking of buttons; why is the jump/stealth/hover/shield button so close to the fire button? It's still too close. Many times that I've hit it when I only wanted to turn the bot. This is a problem on smaller phones. Why not move it just a bit further up (and maybe a bit to the left). Close to the lower left hand corner of the Menu Button.

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PIXONIC-hater6 年前

Jokers (Pixonic). One of the "features" which makes the games out of balance is the speed that a player moves up levels when first playing the game. Only playing 1, 2 or 3 battles before moving up to the next level is too fast. Why? It causes huge mismatches as more robots become available (medium and heavy). If a player would spend a longer amount of time in a level the weapons would be stronger as well as the robots. When a heavy bot becomes available a medium bot could be at level 6 or higher and compete with the heavy bot. Suggest the number of battles in a level co-insides with the level (level 1 - 1 battle, level 2 - 2 battles, level 3 - 3 battles, up to level 12-15).

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