War Robots
User info

Casual-Observer

ID EA3AL2
Comments
Casual-Observer6 years ago

It's a shame what has happened to this game. When I started playing about it 2 1/2 years ago I could switch up my lineup at will and be matched with other players of equal strength lineups. Back then the game was 80% skill and 20% on weapon and robot choice. I would always be in the top 2 in battles, without exception.

Since the change it seems the game is now 80% dependent on robots and weapons. I can't progress above a certain league depending upon my lineup. If I go with my all heavy lineup I progress to masters league and am always in the top two - before dash bots were introduced. If I change to an all light lineup I eventually go back to gold league and seldom make it outside of the bottom 3 for my team.

Has my skill using the light robots changed? No, because under the old matchmaking system I would always be in the top 2.

The basic principal and logic determining the outcomes for this game, the matchmaking, has changed. Skill is no longer the primary factor in determining the outcome. So if you want to win, pay-2-win. Buy the strongest weapons and robots, pay to max them out and even mediocre players will be in the top league with impressive statistics. The sad thing is mail.ru wants it this way.

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Casual-Observer6 years ago

I think that you are a new player that doesn't know how well the old matchmaking system worked. All the problems you mentioned are a result of the new matchmaking system and what variables it uses to determine player matching.

In the old system you could change from an all light speed lineup to an all heavy power lineup and be matched with other lineup of equal strength. It worked very well. There was little to no tanking because there was no reason to tank games.

What you are proposing is another patch upon a patch that doesn't work. Your suggestion, like the current matchmaking system, will punish players who like to run all light or medium robot lineups. So we will have patch upon leagues upon patch upon patch to try to address all the problems that have been created by the core flaw in the system. That is the current matchmaking logic does not work.

Here is the simple truth of the matter. Mail.ru paid over 30 million US dollars to buy out Pixonic. They want to maximize their return on the purchase price. By changing the matchmaking logic they have intentionally created unbalanced matches. They have also introduced a bunch of overpowered robots and weapons. You have two choices. You can either grind it out to get the best weapons or take a shortcut and PAY2WIN. Pixonic (mail.ru) wants this matchmaking system AS IS to maximize profits.

I expect patch 3.6 to do nothing to fix the tanking issue and to create even more imbalance in the game with these new robots and weapons.

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Casual-Observer6 years ago

I expect to address the >suicide all but your last robot< strategy< that if not ALREADY addressed in 3.6, patch 3.7 will introduce similar penalties for players who play their last robot after suiciding the others.

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Casual-Observer6 years ago

Good points. Read the comments in this post about matchmaking a performance

https://warrobots.net/en/posts/187

One of the long comments details how matchmaking should go back to the old system using the combination of how much potential damage the active hangar can dish out in combination with how much damage each robot can absorb before destroyed.

I am resigned to the reality that mail.ru does not want to change the matchmaking system because it will have a negative impact on their pay-2-win revenue stream.

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Casual-Observer6 years ago


I think the information you've given is incorrect according to the WR article on supply drops.

In silver league you could get at most 200 components per day. In gold you could get at most 248 components per day.

https://warrobots.net/en/posts/165

Unless the supply drops for Kumi ran for more than 49 days It was impossible to get a Kumi if you were in silver only through supply drops.

Unless the supply drops for Kumi ran for more than 39 days it was impossible to get a Kumi in gold league only through supply drops.

How long did supply drops run for Kumi? Wasn't it about five weeks?

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