War Robots
User info

GAMERHAMMER

ID 7V5MOE
Comments
GAMERHAMMER6 years ago

I think it would be great if a 'Capture the Flag' game mode is added.
In this mode, each team would have a flag at their home base, and each team tries get the opponent's flag to their own home base.
The flag is carried just by approaching it and if a robot is killed while carrying the flag, the flag is dropped for the opponent to carry back to their home base or for a teammate to continue the journey.
Flags can be passed from one teammate to another if they are within a 20m range (with the aid of a special button).
It might be okay if there were more than one flags to make the game longer, and once an opponent has carried one of your flags to their homebase, there's NO bringing it back.
If time runs out before a team can carry all of the opponent's flags, the team with the most number of captured flags wins, and when there's an equal number of captured flags, the team with more players left in the game wins.
Thanks,
GAMERHAMMER

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GAMERHAMMER6 years ago

I think it would be great if a 'Capture the Flag' game mode is added.
In this mode, each team would have a flag at their home base, and each team tries get the opponent's flag to their own home base.
The flag is carried just by approaching it and if a robot is killed while carrying the flag, the flag is dropped for the opponent to carry back to their home base or for a teammate to continue the journey.
Flags can be passed from one teammate to another if they are within a 20m range (with the aid of a special button).
It might be okay if there were more than one flags to make the game longer, and once an opponent has carried one of your flags to their homebase, there's NO bringing it back.
If time runs out before a team can carry all of the opponent's flags, the team with the most number of captured flags wins, and when there's an equal number of captured flags, the team with more players left in the game wins.
Thanks,
GAMERHAMMER

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GAMERHAMMER6 years ago

And I think victory in FFA game mode would be dependent on damage not amount of robots left.

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